21. Core HTML5 canvas
Author: David Geary
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
H94
C66
2012


22. Create computer games :
Author: by Patrick McCabe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M368
2018


23. Creating 3D game art for the iPhone with Unit
Author: / Wes McDermott
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

24. Creating 3D game art for the iPhone with Unity
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

25. Creating e-learning games with Unity
Author: David Horachek
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
H673
2014


26. Creating emotion in games
Author: / by David Freeman
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F72
2004


27. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


28. Creating mobile games :
Author: Carol Hamer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BlackBerry (Smartphone),Cell phones.,Computer games.,BlackBerry (Computer),BlackBerry (Smartphone),Cell phones.,Cellular telephones.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Informatique.
Classification :
QA76
.
76
.
C672
C74
2007eb


29. 3D Game Engine Architecture
Author: \ David H. Eberly.
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA76
.
76
.
C672
E15
2005
E-book
,


30. 2D Graphics Programming for Games
Author: / Pile,Jr., John
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: COMPUTER SCIENCE, INFORMATION TECHNOLOGY|COMPUTER SCIENCE, SOFTWARE ENGINEERING
Classification :
E-BOOK

31. 3D Math Primer for Graphics and Game Development
Author: / Fletcher Dunn
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books
Classification :
.
D875
2011
T385


32. 2D artwork and 3D modeling for game artist
Author: / David Franson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics--Computer programs
Classification :
T
,
385
,.
F73
,
2003eb


33. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


34. 3D game engine architecture :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

35. 3D game engine architecture
Author: / David H. Eberly
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005


36. 3D game engine architecture: engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15
2005


37. 3D game engine architecture : engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: (Semnan)
Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15


38. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

39. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


40. 3D game environments
Author: Luke Ahearn
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA
,
76
.
76
,.
C672
,
A42143
,
2008

